Game Asset Production Pipeline for Unity Download
On This page you can buy and download Game Asset Production Pipeline for Unity video course from Pluralsight with High Speed & Direct link.
Making Assets for Unity: In this tutorial, we want to build a series of objects for Unity gaming software, step by step, using 2 large 3ds Max modeling software and Zbrush sophisticated modeling software.
We’ll start with the basic settings and general tricks for the entire Game Asset process in Max. After that, we’ll look at sophisticated models with very large polygons like circles and circles, and it can be said that Max and Zbrush really help us here.
We then model and scale for several simultaneous objects, known as Unwrap uvw, and we apply textures to models called Baking Textures in 3DS Max – Render to Texture.Then the textures unwrap the UV’s Substance Painter. We’ll learn and learn how Substance Painters on multiple material channels can save time. You can also study the full Unity 5 software tutorial.
By The End of This training Course, you learned create an asset step-by-step and explore the entire 3D game asset production pipeline for Unity. with :3ds Max 2015, Zbrush 4R6, Substance Painter, Unity 5.