Creating a Game Character in Blender – Lynda

$5.00

On This page you can buy and download Creating a Game Character in Blender video course from Lynda with High Speed & Direct link.

By The End of This training Course, you learned how to Create a game character with Blender’s free 3D tool set, while you build your modeling, sculpting, and texturing skills.

  • Duration: 5h
  • Level : biginger
  • Instant download with high speed : Yes
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Creating a Game Character in Blender Download

On This page you can buy and download Creating a Game Character in Blender video course from Lynda with High Speed & Direct link.

Blender software is a free 3D graphics maker that is used for modeling, gaming, and much like other 3D applications. In this tutorial, we want to make a model of an animal first by making it lightweight and low poly then baking textures in blender and rendering ready and then again (blender high poly to low poly). Follow along with me to learn the techniques of modeling and full gravel sketching of a 3D character in massive blender software.

In this course, we’ll be discussing how to use basic interface tools, the sculpt object, edit, and texture paint modes, the edit poly, vertex, and edge features, and we’ll build an original character progressed to a higher poly count model, then bake down that model to a lower poly version again.

Blender has a lot of menus, modes, and processes that I’ll walk you through the steps required to create a character. And with a little imagination, you’ll be able to make anything you can dream up. Now let’s get started with Blender: Creating a Game Character.

By The End of This training Course, you learned how to Create a game character with Blender’s free 3D tool set, while you build your modeling, sculpting, and texturing skills.

Creating a Game Character in Blender Topics include:

  • Creating a base mesh
  • Building an armature
  • Branding armature elements like ears and horns
  • Sculpting the head and hands
  • Creating accessories
  • Creating a low-poly variation
  • UV unwrapping the character
  • Baking and applying normal maps
  • Texture painting