MographPlus – Comprehensive Introduction to Arnold for 3ds Max Download
On This page you can download Comprehensive Introduction to Arnold for 3ds Max video course from mographplus with High Speed Direct link.
After completing this course, you will be able to take advantage of the Arnold Plugin rendering features for 3ds Max 2018, Arnold 5.0 and bring your work quality to a much higher level. This is a Great series for learning Arnold in max. By The End of This training Course, you learned how to to use Arnold for 3ds Max.
SECTION 1 : INTRODUCTION
- Introduction
- General workflow and user interface
SECTION 2 : SAMPLING AND RAY DEPTH
- Sampling and camera samples
- Diffuse samples
- Specular samples
- Transmission samples
- Diffuse Ray Depth
- Specular Ray Depth
- transparency and transparency Ray Depth
SECTION 3 : LIGHTING
- Area light
- Area light shapes
- Mesh light
- Spot light
- Distant light
- Photometric light
- Light filters
- SkyDome light and Image-based lighting
- Interior lighting
- Physical sky
- Atmosphere volume
- Fog
SECTION 4 : Shaders and Materials
- Standard Surface Material, “basic parameters”
- Standard Surface Material, “specular reflections”
- Standard Surface Material, “transmission”
- Standard Surface Material, “SSS and emission”
- Standard Surface Material, “coating and special features”
- Subdivision and displacement mapping
- Mix shader and Mix RGBA
- Standard hair material
- Lambert and two-sided materials
- Ray switch
- Switch and map-to-material shaders
- Ambient occlusion and curvature shaders
- Flakes material
- Shadow matte
- Color nodes
- conversion, math and shading state nodes
- Utility nodes
- Texture nodes
SECTION 5 : CAMERA
- Physical Camera
- Depth of field
- Motion blur
SECTION 6 : RENDERING
- AOVs and custom AOVs
- Render settings
SECTION 7 : MISCELLANEOUS
- Arnold properties modifier
- Arnold procedural
- Arnold volume
- Duration: 8h 35m
- Level : beginner to Advanced
- Instant download with high speed : Yes