Revit Tutorials

Revit: Creating C# Plugins

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Revit is one of the most widely used Building Information Modeling, or BIM tools, currently available in the building industry. It provides an amazing platform with tools and features that are specifically designed to support BIM workflows. This rich environment can be extended further by creating Revit plugins that tap into the expansive Revit application programming interface, or API. In this course, we’ll go beyond the interface of the standard tools available in Revit, and create our own unique commands as Revit plugins, utilizing C-Sharp.

My name is Jeremy Graham, and I’m an architect specializing in computational design and BIM workflows. We will start the course by going through setting up our first Revit plugin step-by-step using Visual Studio as our integrated development environment, or IDE platform. Once we know the basic workflow of creating a Revit plugin, we’ll learn about the fundamentals of working with Revit elements including filtering for elements, creating elements, and getting and setting element parameters.

We will then learn how to edit elements, and work with their geometry to perform complex geometric operations such as finding intersections and projecting rays. With a strong understanding of working with elements in the Revit APR we’ll then look at working with views and sheets to discover ways of automating common Revit tasks such as creating views, applying filters, and placing views on sheets. At the end of this course you’ll have a strong understanding of how to create a dynamic Revit plugin using C-Sharp, and be well on the way to building powerful tools that push Revit to its limits, so let’s go ahead and get started.

By The End of This training Course, you learned how to Build your own Revit plugins with C# and the Revit API. Learn how to develop plugins for automating systems, analyzing geometry, extracting data, and more.

Revit: Creating C# Plugins Topics include:

  • Setting up the Revit API in Visual Studio
  • Creating commands
  • Compiling and debugging code
  • Creating elements
  • Editing element parameters
  • Editing element geometry
  • Automating element-related tasks
  • Creating external applications to execute plugins
  • Duration: 3h 33m
  • Skill Level : Intermediate
  • Instant download with high speed : Yes

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