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Creating Production Quality Hair Using KRAKATOA in 3ds Max

Creating Production Quality Hair Using KRAKATOA in 3ds Max

Creating Production Quality Hair Using KRAKATOA in 3ds Max Download

On This page you can download Creating Production Quality Hair Using KRAKATOA in 3ds Max video course , with High Speed & Direct link.

In this series of 3 ds Max video tutorials, we want to teach you how to do hair simulation with Krakatoa plugin in 3ds Max software. Thinkbox is a specialized hair development software. First of all, we will review the tools provided in the Trinity Max itself, such as the 3ds Max’s Hair – Fur modifier, which is a good background for the Krakatoa plugin for 3ds Max. We continue our tutorials on the best PRT hair modifier settings so that we can have a real natural looking hair styling look.

Hairdresser and material: we look at the details of the Kajiya-Kay, Marschner and Hair Shaders, and the proper hair material embedded in the Krakatoa plugin, and discuss the performance of the Per-Particle Channel working with Marschner shaders. And in the Render Elements render box, we’ll output the render.

Next, we’ll go over the editors of the Magma Editor editors to look for specific hair made by the hair-specific MagmaFlows tool. we also learn how to use Matte objects, customize State Sets in Trader Max to organize our renders. We’ll also learn how to use the Shadow Generator for shadows.

By The End of This training Course, you learned how to use KRAKATOA to create production quality hair. Software required: 3DS Max 2014, Krakatoa MX2, Nuke 8.

  • Level : Advanced
  • Duration: 3h 15m
  • Instant download with high speed : Yes

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