3ds Maxvray

V-Ray 3.0 for 3ds Max Essential Training

V-Ray 3.0 for 3ds Max Essential Training free download

Lynda – V-Ray 3.0 for 3ds Max Essential Training Download

On This page you can download V-Ray 3.0 for 3ds Max Essential Training (Update: July 2018) video course from Lynda, with High Speed & Direct link.

Hey everyone, this is Brian Bradley welcoming you to our V-Ray 3 for 3ds Max Essential Training course. I’m going to be your instructor for the next few hours as we work though a breakdown the essential tools and features that can be found in version three of the V-Ray for 3ds Max render engine. Although this course has very much been designed with newer users of the V-Ray render engine in mind, there hopefully will still be enough detailed information brought to light in each of the chapters to make this course a valuable reference tool even for more experienced users.

We will start the course in chapter one by taking a look at how we access V-Ray tools and features through the 3ds Max UI, as well as becoming familiar with some extremely important V-Ray core concepts and terminology. In chapters two and three we will look at some of the V-Ray specific light types that are available for us to work with including a look at V-Ray Sun and Sky, our daylight system, as well as taking a comprehensive look at V-Ray’s powerful and versatile global illumination systems. In chapter four we will make good use of the all-important V-Ray material, our power shader, to recreate some basic but nevertheless extremely useful material types such as reflecting metals, cloth and glass along with a look at some of the newer material options made available in V-Ray 3 such as the simplified skin shader, and the now cross-application VR matte tools.

Chapter five will see us examine the subject of quality controlling inside our VR renders as we break down V-Ray’s image sampling options. Whilst chapters six and seven will see us put some of V-Ray’s effects tools to work by creating powerful in render effects such as depth of field, motion blur, and caustics to name just a few. If you are ready to start building up your V-Ray 3 for 3ds Max rendering skills, let’s go ahead and jump right into the course.

By The End of This training Course, you learned how to Master features of the V-Ray 3.0 rendering engine and learn how to extend the range of 3ds Max with advanced V-Ray tools, such as progressive sampling and hair and skin shaders.

V-Ray 3.0 for 3ds Max Essential Training Topics include:

  • Using the new UI elements, Quick Settings, and revamped Frame Buffer
  • Understanding color mapping modes
  • Adding V-Ray light types
  • Working with the V-Ray Sun and Sky systems and dome light
  • Using irradiance mapping and light cache
  • Working with diffuse color maps
  • Making reflective materials
  • Creating a translucency effect
  • Using the new SSS and skin shaders
  • Ensuring quality with image sampling
  • Working with the adaptive subdivision engine
  • Controlling the physical camera
  • Working with FX tools such as VRayFur and VRayMetaball
  • Stereoscopic 3D rendering
  • Using Render Mask
  • Duration: 6h 58m
  • Skill Level : Intermediate
  • Instant download with high speed : Yes

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