Houdini Tutorials

Applied Houdini — Particles IV – Physical Instances

CGCircuit – Applied Houdini — Particles IV - Physical Instances download

CGCircuit – Applied Houdini — Particles IV - Physical Instances download

On This page you can download Applied Houdini — Particles IV – Physical Instances, (Video tutorial) with High Speed & Direct link.

by the end of this training course you learned how to develop your skills for explosion, smoke, pyro, sparse, destruction, rigid bodies, rbds, rigids, particles.

Description: If you bought the previous version of this lesson (Dynamics/Volumes IV) after March 1st 2020, you will receive an email from CGCircuit entitling you to this upgrade for free! And now for the first time, if you bought the previous version at any time before March 1st 2020, you will receive a 50% off coupon for this lesson! Please allow a few days for these coupons/entitlements to go out, thanks!

Applied Houdini is back again for Volumes IV – Interaction, where we’ll make a dramatic smoke simulation that billows out from a collapsing building. We’ll begin by creating a sophisticated particle sim that is sourced from and interacts with a destruction cache. From these particles, we’ll dynamically generate volumes and make changes to the standard Pyro collision and solver workflow in order to push our smoke simulation further than what we’d normally be able to do otherwise. As we iterate over our particle and smoke sims, we’ll always be focusing on art direction as well as various technical strategies – including how to massively compress the caches we’re writing to disk. And as usual, we’ll even finish up by lighting, shading and rendering our work too. Though this lesson already comes with all the rigid body cache files you’ll need, it also works great as a continuation of the Applied Houdini Rigids II – Structure Destruction lesson! So, improve your old work or learn something new with Applied Houdini today!

Applied Houdini is a production quality oriented series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm’s Industrial Light & Magic (Star Wars: Rise of Skywalker, Avengers: Endgame, Aquaman). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all – each video is crammed with actual information and footnotes instead of gratuitous talking and dead space.

  • Duration: 3h 42m
  • Level: Intermediate
  • Instant download high speed : Yes

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